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Available Scheduled Course Dates:
Choose your own
Prerequisites:
An understanding of 3D and 2D graphics packages would be beneficial. At least 6 mths Max or Viz experience. General knowledge of 3ds Max and Photoshop or similar. *** Other recommended courses: 3DS Advanced Modules
Platforms:PC
Duration: 3 days
10:00am-5:00pm.
Further Details:
Learn To:
+ Use path controllers, FFD's and Linked Xform techniques as well as special modifiers to add that "extra" touch.
Benefits:
This course covers: Natural Materials Lighting Techniques Animation in Track-View Advanced Modelling Disciplines: Interior Design and Architecture / Product Design / Video The 3 day course is packed full of professional solutions to classic 3d problems.
Who Should Attend?
Designers from any discipline, Interiors / Products / Architecture / Automotive / Yachts and a desire to be part of this exciting and growing market sector.
Course Content:
Animation:
Animate Cameras, Geometry, Vertices, Lights, Smoke, Materials and Space Warps.
Animate Camera around Workstation:
Dummy and rotate. 360 deg. And second target dummy.
Parent Child, Animate Z axis, Dolly and lens of camera.
Animate Camera Thro corridors with Dummy and Free Camera.
Pause to open doors. Look around Gallery.
Animate camera thro City: a. With 1 dummy on Path. b. With 2 dummies on Paths.
Geometry: Primitive: parametrics Modifiers: Bend: Stretch with Manipulators
FFD's, scale to open furniture like a flower from the floor. Z axis only and Z plus XY
Linked Xform and Vertices: Spline and Loft, Also: Shape and Path
Animated Lights: Track View: Use Multiplier and RGB
Smoke: Camera Ranges: Fog: Materials: Animated Backgrounds: Fog and Noise
Space Warps: FFD's Linked Xform: Ripple, Wave: Flag
Advanced Modelling: Commercial techniques to make your modelling faster and more accurate. New modelling solutions as well as old ones improved. Model buildings, components, products, and props, quickly and to professional standards.
Plane: Noise: Landscape: Materials: UVW
Splines: Boolean: Extrude, Bevel, Bevel Profile, Architectural Column Box Modelling, Mesh Smooth, Door, Panels, Window Frames, Skirting, Coving, Loft
Surface Tools, Magic Box, Choice
Natural Materials: Make those materials real. Not plastic. Get to grips with the editor in a way that will inspire you to create.
Always stuck for material solutions? Get a new outlook on the world of 3d Materials.
Control UVW's for accurate brickwork and ceiling grids.
Fifth Element, Materials Editor
Glass, Reflections, Advanced transparency
Noise, Dirt, Smoke, Mix, Dents, Backgrounds
PhotoShop: Adding stains and dirt
Specular, Glossiness, Opacity
Lighting Techniques: Get control over soft and hard lighting. Use hidden features that make all the difference. Show it the way it is Omnis, Target Spot, Falloff, Shadows, Map Size, Attenuation, Decay, Inverse Square Projectors, Volume Lighting, Combustion, Mist, Atmospheric Apparatus,Camera Ranges
Objectives:
Training is based on industrial standards. Students will acquire an insight into this unique area of 3D and its hardware specific considerations -
These are 3D Studio Max and PhotoShop skills for the real world. Teamwork and creativity is encouraged.
Students completing this course will be ideally placed to proceed to: Advanced Games, Product Design, Video and TV, Character Animation
For more information or a tailored quotation on any of our listed courses, please contact MAVCOM Training by e-mail: training@mavcom.co.uk or telephone: 0845 644 0843
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